Enum GLShaderStages
[Flags]
public enum GLShaderStages
Fields
Fragment = 2Geometry = 4None = 0TesselationControl = 8TesselationEvaluation = 16Vertex = 1
[Flags]
public enum GLShaderStages
Fragment = 2Geometry = 4None = 0TesselationControl = 8TesselationEvaluation = 16Vertex = 1