Table of Contents

Struct LightData

Namespace
ReFuel.Graphics.OpenGL32
Assembly
ReFuel.dll
public struct LightData
Inherited Members

Fields

Color

public Vector3 Color

Field Value

Vector3

Direction

public Vector3 Direction

Field Value

Vector3

Height

public float Height

Field Value

float

Position

public Vector3 Position

Field Value

Vector3

Power

public float Power

Field Value

float

Type

public LightType Type

Field Value

LightType

Width

public float Width

Field Value

float