Table of Contents

Class OpenGL32Renderer

Namespace
ReFuel.Graphics.OpenGL32
Assembly
ReFuel.dll
[EcsGuid("{4A933732-AB80-4020-A070-DA47707FCC05}")]
public class OpenGL32Renderer : OpenGLRenderer, IDisposable, IEnumerable<EcsNode>, IEnumerable, IInitializer, IInitializerBase, IModelProvider, ITextureProvider
Inheritance
OpenGL32Renderer
Implements
Inherited Members

Constructors

OpenGL32Renderer()

public OpenGL32Renderer()

Fields

FullBright

public static CVar<bool> FullBright

Field Value

CVar<bool>

Methods

FetchTexture(Texture?)

public int FetchTexture(Texture? t)

Parameters

t Texture

Returns

int

Initialize()

public override void Initialize()

Render(RenderTarget, Entity)

public override void Render(RenderTarget renderTarget, Entity eye)

Parameters

renderTarget RenderTarget
eye Entity