Table of Contents

Struct VertexFormat

Namespace
ReFuel.Graphics
Assembly
ReFuel.dll
[Obsolete("The engine does not a need a fixed vertex attribute format anymore.")]
public struct VertexFormat
Inherited Members

Fields

BoneIndex

public Vector4i BoneIndex

Field Value

Vector4i

BoneIndexOffset

public const int BoneIndexOffset = 64

Field Value

int

BoneWeight

public Vector4 BoneWeight

Field Value

Vector4

BoneWeightOffset

public const int BoneWeightOffset = 80

Field Value

int

Normal

public Vector3 Normal

Field Value

Vector3

NormalOffset

public const int NormalOffset = 32

Field Value

int

Position

public Vector3 Position

Field Value

Vector3

PositionOffset

public const int PositionOffset = 0

Field Value

int

Stride

public const int Stride = 96

Field Value

int

Tangent

public Vector3 Tangent

Field Value

Vector3

TangentOffset

public const int TangentOffset = 48

Field Value

int

Texture

public Vector2 Texture

Field Value

Vector2

TextureOffset

public const int TextureOffset = 16

Field Value

int