Struct VertexFormat
- Namespace
- ReFuel.Graphics
- Assembly
- ReFuel.dll
[Obsolete("The engine does not a need a fixed vertex attribute format anymore.")]
public struct VertexFormat
- Inherited Members
-
Fields
public Vector4i BoneIndex
Field Value
- Vector4i
public const int BoneIndexOffset = 64
Field Value
- int
public Vector4 BoneWeight
Field Value
- Vector4
public const int BoneWeightOffset = 80
Field Value
- int
Field Value
- Vector3
public const int NormalOffset = 32
Field Value
- int
Field Value
- Vector3
public const int PositionOffset = 0
Field Value
- int
public const int Stride = 96
Field Value
- int
Field Value
- Vector3
public const int TangentOffset = 48
Field Value
- int
Texture
Field Value
- Vector2
TextureOffset
public const int TextureOffset = 16
Field Value
- int