Table of Contents

Enum BufferMode

Namespace
ReFuel.Resources
Assembly
ReFuel.dll

Provides hints to the audio and graphics hardware about the nature of the buffer.

[Flags]
public enum BufferMode
Extension Methods

Fields

AudioStorage = 64

The data will be stored on the audio hardware.

ClientStorage = 16

The data will be stored on the client.

Dynamic = 2

Data stored in the buffer is expected to change infrequently.

GraphicsStorage = 32

The data will be stored on the graphics hardware.

Receive = 8

The data is expected to be copied from the hardware to client.

Static = 1

Data stored in the buffer is not expected to change.

Stream = Static | Dynamic

Data stored in the buffer is expected to change very frequently.

TextureHint = 65536

Hints to the hardware backend that this is an image buffer.

Trancieve = Transmit | Receive

The data is expected to be a copy buffer.

Transmit = 4

The data is expected to be copied from the client to hardware.

VertexHint = 131072

Hints to the hardware backend that this is a vertex buffer.