Table of Contents

Struct SpotLightConstructor

Namespace
ReFuel.Scenegraph
Assembly
ReFuel.dll
public struct SpotLightConstructor
Inherited Members

Constructors

SpotLightConstructor()

public SpotLightConstructor()

Fields

Aperture

[Angle(0, false, 3.1415927, false)]
public float Aperture

Field Value

float

Color

[UnionDisplay(typeof(bool), "UseTemperature")]
[UnionChoose(false, "RGB")]
[UnionChoose(true, "Temperature")]
public LightData.ColorUnion Color

Field Value

LightData.ColorUnion

Direction

public Vector3 Direction

Field Value

Vector3

Power

public float Power

Field Value

float

UseTemperature

public bool UseTemperature

Field Value

bool