Table of Contents

Struct GLUniformBlock

Namespace
ReFuel.Graphics.OpenGL
Assembly
ReFuel.dll
public readonly record struct GLUniformBlock : IEquatable<GLUniformBlock>
Implements
Inherited Members

Constructors

GLUniformBlock(int, string, int)

public GLUniformBlock(int Location, string Name, int Size)

Parameters

Location int
Name string
Size int

Properties

Location

public int Location { get; init; }

Property Value

int

Name

public string Name { get; init; }

Property Value

string

Size

public int Size { get; init; }

Property Value

int

Methods

FromIndex(int, uint)

public static GLUniformBlock FromIndex(int program, uint index)

Parameters

program int
index uint

Returns

GLUniformBlock