Struct GLUniformBlock
- Namespace
- ReFuel.Graphics.OpenGL
- Assembly
- ReFuel.dll
public readonly record struct GLUniformBlock : IEquatable<GLUniformBlock>
- Implements
-
- Inherited Members
-
Constructors
public GLUniformBlock(int Location, string Name, int Size)
Parameters
Location
int
Name
string
Size
int
Properties
public int Location { get; init; }
Property Value
- int
public string Name { get; init; }
Property Value
- string
public int Size { get; init; }
Property Value
- int
Methods
public static GLUniformBlock FromIndex(int program, uint index)
Parameters
program
int
index
uint
Returns
- GLUniformBlock