Struct FragmentInstance
- Namespace
- ReFuel.Graphics.OpenGL32
- Assembly
- ReFuel.dll
public struct FragmentInstance
- Inherited Members
-
Fields
BaseColor
Field Value
- Vector4
LightData0
public LightData LightData0
Field Value
- LightData
LightData1
public LightData LightData1
Field Value
- LightData
LightData2
public LightData LightData2
Field Value
- LightData
LightData3
public LightData LightData3
Field Value
- LightData
MaterialFlag
public MaterialFlag MaterialFlag
Field Value
- MaterialFlag
NumberOfLights
public int NumberOfLights
Field Value
- int