Table of Contents

Struct FragmentInstance

Namespace
ReFuel.Graphics.OpenGL32
Assembly
ReFuel.dll
public struct FragmentInstance
Inherited Members

Fields

BaseColor

public Vector4 BaseColor

Field Value

Vector4

LightData0

public LightData LightData0

Field Value

LightData

LightData1

public LightData LightData1

Field Value

LightData

LightData2

public LightData LightData2

Field Value

LightData

LightData3

public LightData LightData3

Field Value

LightData

MaterialFlag

public MaterialFlag MaterialFlag

Field Value

MaterialFlag

NumberOfLights

public int NumberOfLights

Field Value

int