Class BufferedMesh
public class BufferedMesh : Mesh, IDisposable
- Inheritance
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BufferedMesh
- Implements
- Inherited Members
Constructors
BufferedMesh()
public BufferedMesh()
Properties
Accessors
public IReadOnlyList<Accessor> Accessors { get; }
Property Value
BoneIndexAccessor
public Accessor? BoneIndexAccessor { get; }
Property Value
BoneWeightAccessor
public Accessor? BoneWeightAccessor { get; }
Property Value
Bones
List of bones in the _mesh.
public override IReadOnlyList<Bone> Bones { get; }
Property Value
Buffers
public IReadOnlyList<ReadOnlyMemory<byte>> Buffers { get; }
Property Value
ColorAccessor
public Accessor? ColorAccessor { get; }
Property Value
ElementAccessor
public Accessor? ElementAccessor { get; }
Property Value
Faces
The faces that form the _mesh.
public override IReadOnlyList<Face> Faces { get; }
Property Value
Ngons
The polygonal faces of a _mesh.
public override IReadOnlyList<Ngon> Ngons { get; }
Property Value
NormalAccessor
public Accessor? NormalAccessor { get; }
Property Value
Normals
Normal vectors.
public override IReadOnlyList<Vector3> Normals { get; }
Property Value
PositionAccessor
public Accessor? PositionAccessor { get; }
Property Value
Positions
Position vectors.
public override IReadOnlyList<Vector3> Positions { get; }
Property Value
TextureCoordinateAccessor
public Accessor? TextureCoordinateAccessor { get; }
Property Value
TextureCoordinates
Texture coordinates of a _mesh.
public override IReadOnlyList<Vector2> TextureCoordinates { get; }
Property Value
VertexColors
Per-vertex color values.
public override IReadOnlyList<Color4<Rgba>> VertexColors { get; }
Property Value
Vertices
public override IReadOnlyList<Vertex> Vertices { get; }