Table of Contents

Class LightSystem

Namespace
ReFuel.Scenegraph
Assembly
ReFuel.dll
[NoDefaultConstructor(true)]
[StrongConstructor(typeof(LightData))]
[StrongConstructor(typeof(PointLightConstructor))]
[StrongConstructor(typeof(SpotLightConstructor))]
[StrongConstructor(typeof(SunLightConstructor))]
[StrongConstructor(typeof(AreaLightConstructor))]
[EcsGuid("{11D5BC1A-1A35-4AAD-B4DD-D3C0F90E02C2}")]
public class LightSystem : System<LightData>, IDisposable, IEnumerable<EcsNode>, ISystem<LightData>, ISystem, IRefEnumerable<LightData>, IEnumerable<LightData>, IEnumerable, ISystemCtor<LightData, LightData>, ISystemCtor<LightData, PointLightConstructor>, ISystemCtor<LightData, SpotLightConstructor>, ISystemCtor<LightData, SunLightConstructor>, ISystemCtor<LightData, AreaLightConstructor>, ISystemCtorBase
Inheritance
LightSystem
Implements
Inherited Members

Methods

Construct(out LightData, AreaLightConstructor)

public void Construct(out LightData data, AreaLightConstructor t1)

Parameters

data LightData
t1 AreaLightConstructor

Construct(out LightData, PointLightConstructor)

public void Construct(out LightData data, PointLightConstructor t1)

Parameters

data LightData
t1 PointLightConstructor

Construct(out LightData, SpotLightConstructor)

public void Construct(out LightData data, SpotLightConstructor t1)

Parameters

data LightData
t1 SpotLightConstructor

Construct(out LightData, SunLightConstructor)

public void Construct(out LightData data, SunLightConstructor t1)

Parameters

data LightData
t1 SunLightConstructor