Table of Contents

Class Armature

Namespace
ReFuel.Resources
Assembly
ReFuel.dll

Defines an armature for skeletal animation.

public class Armature : IReadOnlyList<Bone>, IReadOnlyCollection<Bone>, IEnumerable<Bone>, IEnumerable
Inheritance
Armature
Implements
Inherited Members

Constructors

Armature()

public Armature()

Armature(IEnumerable<Bone>)

public Armature(IEnumerable<Bone> bones)

Parameters

bones IEnumerable<Bone>

Properties

Count

Gets the number of elements in the collection.

public int Count { get; }

Property Value

int

The number of elements in the collection.

Empty

public static Armature Empty { get; }

Property Value

Armature

this[int]

Gets the element at the specified index in the read-only list.

public Bone this[int index] { get; }

Parameters

index int

The zero-based index of the element to get.

Property Value

Bone

The element at the specified index in the read-only list.

Methods

GetEnumerator()

Returns an enumerator that iterates through the collection.

public IEnumerator<Bone> GetEnumerator()

Returns

IEnumerator<Bone>

An enumerator that can be used to iterate through the collection.